Mage Talents

This area lists the current mage talents. If you wish to use a talent builder to see where each of these are in the talent trees please go to:

  • WOWHead talent calculator
  • World of Warcraft talent calculator
  • Arcane Talents

  • Talent Points Requirements Description
    Arcane Subtlety 2 None Reduces your target's resistance to all your spells by {5/10} and all of your Arcane spells cause {20/40}% less threat
    Arcane Focus 5 None Reduces the chance that the opponent can resist your Arcane spells by {2/4/6/8/10}%
    Improved Arcane Missiles 5 None Gives you a {20/40/60/80/100}% chance to avoid interruption caused by damage while channeling Arcane Missiles.
    Wand Specialization 2 Arcane 5 Increases your damage with Wands by {13/25}%.
    Magic Absorption 5 Arcane 5 Increases all resistances by {2/4/6/8/10} and causes all spells you resist to restore {1/2/3/4/5}% of your maximum mana.
    Arcane Concentration 5 Arcane 5 Gives you a {2/4/6/8/10}% chance of entering a Clearcasting state after any damage spell hits a target. Full investment is a pre-requisite for Arcane Potency.
    Magic Attunement 2 Arcane 10 Increases the effect of your Amplify Magic and Dampen Magic spells by {25/50}%.
    Arcane Impact 3 Arcane 10 Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional {2/4/6}%
    Arcane Fortitude 1 Arcane 10 Increases your armor by an amount equal to 100% of your Intellect.
    Improved Mana Shield 2 Arcane 15 Decreases the mana lost per point of damage taken while Mana Shield is active by {10/20}%.
    Improved Counterspell 2 Arcane 15 Gives your Counterspell a {50/100}% chance to silence the target for 4 sec.
    Arcane Meditation 3 Arcane 15 Allows {10/20/30}% of your Mana regeneration to continue while casting.
    Improved Blink 2 Arcane 20 Reduces the chance of the caster to be hit by spells or abilities for {2/4} sec after using Blink.
    Presence of Mind 1 Arcane 20 Instant spell
    3 minute cooldown
    Casting cost: 0 mana
    When activated, your next Mage spell with a casting time less than 10 sec. becomes an instant cast spell.
    Arcane Mind 5 Arcane 20 Increases your total intellect by {3/6/9/12/15}%.
    Prismatic Cloak 2 Arcane 25 Reduces all damage taken by {2/4}%.
    Arcane Instability 3 Presence of Mind 1 Increases your spell damage and critical strike chance by {1/2/3}%.
    Arcane 25
    Arcane Potency 3 Arcane Concentration 5 Increases the critical strike chance of any spell cast while Clearcasting by {10/20/30}%
    Arcane 25
    Empowered Arcane Missiles 3 Arcane 30 Your Arcane Missiles spell gains an additional {15/30/45}% of your bonus spell damage effects, but mana cost is increased by {2/4/6}%.
    Arcane Power 1 Arcane Instability 3 Instant spell
    Arcane 30 3 minute cooldown
    Casting cost: 0 mana
    When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
    Spell Power 2 Arcane 30 Increases critical strike damage bonus of all spells by {25/50}%.
    Mind Mastery 5 Arcane 35 Increases spell damage by up to {5/10/15/20/25}% of your total intellect.
    Slow 1 Arcane 40 Instant spell
    No cooldown
    Casting cost: 20% of base mana
    Reduces target's movement speed by 50%, increases time between ranged attacks by 50%, and increases casting time by 50%. Lasts 15 seconds. Slow can only affect one target at a time.
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    Fire Talents

  • Talent Points Requirements Description
    Improved Fireball 5 None Reduces the casting time of your Fireball spell by {0.1/0.2/0.3/0.4/0.5} sec.
    Reduces the bonus damage from items by {2/4/6/8/10}%. Changed in 2.0.6; doesn't appear on the tooltip.
    The reduction of bonus damage from items has removed in 2.3.0.
    Impact 5 None Gives your Fire spells {2/4/6/8/10}% chance to stun the target for 2 sec.
    Ignite 5 Fire 5 Your critical strikes from Fire damage spells cause the target to burn for an additional {8/16/24/32/40}% of your spell's damage over 4 sec.
    Flame Throwing 2 Fire 5 Increases the range of your fire spells by {3/6} yards.
    Improved Fire Blast 3 Fire 5 Reduces the cooldown of your Fire Blast spell by {0.5/1/1.5} sec.
    Incineration 2 Fire 10 Increases the critical strike chance of your Fire Blast and Scorch spells by {2/4}%.
    Improved Flamestrike 3 Fire 10 Increases the critical strike chance of your Flamestrike spell by {5/10/15}%.
    Pyroblast 1 Fire 10 6-sec. cast spell
    Casting cost: 125 mana
    Range: 35 yards
    Rank 1: Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec. (See Pyroblast for other ranks.)
    Burning Soul 2 Fire 10 Gives your Fire spells a {35/70}% chance to not lose casting time when you take damage and reduces threat by {5/10%}.
    Improved Scorch 3 Fire 15 Your Scorch spells have a {20/40/60/80/100}% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
    Molten Shields 2 Fire 15 Causes your Fire Ward to have a {10/20}% chance to reflect Fire spells while active. In addition, your Molten Armor spell has a {50/100}% chance to affect ranged and spell attacks.
    Master of Elements 3 Fire 15 Your Fire and Frost spell criticals will refund {10/20/30}% of their base mana cost.
    Playing with Fire 3 Fire 20 Increases all spell damage caused by {1/2/3}% and all spell damage taken by {1/2/3}%.
    Critical Mass 3 Fire 20 Increases the critical strike chance of your fire spells by {2/4/6}%
    Blast Wave 1 Pyroblast 1 Instant spell
    Fire 20 45 second cooldown
    Casting cost: 215 mana
    A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and dazing them for 6 sec.
    Blazing Speed 2 Fire 25 Gives you a {5/10}% chance when hit by a melee or ranged attack to increase your movement speed by 50% and remove all movement impairing effects. This effect lasts 8 sec.
    Fire Power 5 Fire 25 Increases the damage done by your Fire spells by {2/4/6/8/10}%.
    Pyromaniac 3 Fire 30 Increases the chance to critically hit and reduces the mana cost of all Fire spells by an additional {1/2/3}%.
    Combustion 1 Critical Mass 3 Instant spell
    Fire 30 3 minute cooldown
    Casting cost: 0 mana
    When activated, this spell causes each Fire damage spell you cast to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
    Molten Fury 2 Fire 30 Increases damage of all spells against targets with less than 20% health by {10/20}%.
    Empowered Fireball 5 Fire 35 Your Fireball spell gains an additional {3/6/9/12/15}% of your bonus spell damage effects.
    Dragon's Breath 1 Combustion 1 Instant spell
    Fire 40 20 sec. cooldown
    Casting cost: 475 mana
    Rank 1: Targets in a cone in front of the caster take 370 to 430 Fire damage and are Disoriented for 3 sec.
      Shares cooldown with Cone of Cold
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    Frost Talents

  • Talent Points Requirements Description
    Frost Warding 2 None Increases the armor and resistances given by your Frost Armor and Ice Armor spells by {15/30}%. In addition, gives your Frost Ward a {10/20}% chance to reflect Frost spells and effects while active.
    Improved Frostbolt 5 None Reduces the casting time of your Frostbolt spell by {0.1/0.2/0.3/0.4/0.5} sec.
    Reduces the bonus damage from items by {2/4/6/8/10}%. Changed in 2.0.6; doesn't appear on the tooltip.
    The reduction of bonus damage from items has removed in 2.3.0.
    Elemental Precision 3 None Reduces the mana cost and chance that the enemy can resist your Frost and Fire spells by {1/2/3}%.
    Ice Shards 5 Frost 5 Increases the critical strike damage bonus of your Frost spells by {20/40/60/80/100}%.
    Frostbite 3 Frost 5 Gives your Chill effects a {5/10/15}% chance to freeze the target for 5 sec.
    Improved Frost Nova 2 Frost 5 Reduces the cooldown of your Frost Nova spell by {2/4} sec.
    Permafrost 3 Frost 5 Increases the duration of your Chill effects by {1/2/3} sec and reduces the target's speed by an additional {4/7/10}%.
    Piercing Ice 3 Frost 10 Increases the damage done by your Frost spells by {2/4/6}%.
    Icy Veins 1 Frost 10 Instant Spell
    3 minute cooldown
    Casting cost: 3% of base mana.
    Hastens your spellcasting, reducing casting time of all spells by 20% and grants your spells a 100% pushback resistance. Last 20 seconds.
    Improved Blizzard 3 Frost 10 Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by {30/50/65}% of normal. Lasts 1.5 sec.
    Arctic Reach 2 Frost 15 Increases the range of your Frostbolt spell and the radius of your Frost Nova and Cone of Cold spells by {10/20}%.
    Frost Channeling 3 Frost 15 Reduces the mana cost of your frost spells by {5/10/15}% and reduces threat caused by Frost spells by {4/7/10}%.
    Shatter 5 Improved Frost Nova 2 Increases the critical strike chance of all your spells against frozen targets by {10/20/30/40/50}%.
    Frost 15
    Frozen Core 3 Frost 20 Reduces the damage taken by Frost and Fire effects by {2/4/6}%
    Cold Snap 1 Frost 20 Instant spell
    8 minute cooldown
    Casting cost: 0 mana
    When activated, this spell finishes the cooldown on all of your Frost spells.
    Improved Cone of Cold 3 Frost 20 Increases the damage dealt by your Cone of Cold spell by {15/25/35}%.
    Ice Floes 2 Frost 25 Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier, and Ice Block spells by {10/20}%
    Winter's Chill 5 Frost 25 Gives your Frost damage spells a {20/40/60/80/100}% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 seconds. Stacks up to 5 times.
    Ice Barrier 1 Cold Snap 1 Instant spell
    Frost 30 30 second cooldown
    Casting cost: 305 mana
    Rank 1: Instantly shields you, absorbing 438 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
    Arctic Winds 5 Frost 30 Reduces the chance melee and ranged attacks will hit you by {1/2/3/4/5}%
    Increases all frost damage caused by {1/2/3/4/5}%
    Empowered Frostbolt 5 Frost 35 Your Frostbolt spell gains an additional {2/4/6/8/10}% of your bonus spell damage effects and an additional {1/2/3/4/5}% chance to critically strike.
    Summon Water Elemental 1 Frost 40 Instant spell
    3 minute cooldown
    Casting cost: 16% of base mana
    Summon a Water Elemental to fight for the caster for 45 sec.
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