Primary Mage Tree Skills (updated for 5.4)

Mage glyphs give bonuses or change how spells and talents work. In Mists of Pandaria the glyph system has changed and the prime glyphs have been removed. You now can have a maximum of 3 major glyphs and 3 minor glyphs.

Best mage glyphs to be used depending on what type of mage you are using. Keep in mind the glyph you will want to use will depend highly on your build and the encounter you are in.

 

Arcane Mage Glyphs:

Major Mage Glyphs: Evocation, Mana Gem, Arcane Explosion *AOE*, Counterspell, Remove Curse, Cone of Cold

Minor Mage Glyphs: Momentum, Loose Mana

 

Fire Mage Glyphs:

Major Mage Glyphs: Evocation, Inferno Blast, Combustion, Arane Explostion *AOE*, Frost Fire Bolt, Counter Spell, Remove Curse

Minor Mage Glyphs: Momentum

 

Frost Mage Glyphs:

Major Mage Glyphs: Ice Lance, Evocation, Arcane Explosion *AOE*, Icy Veins, Water Elemental, Counterspell

Minor Mage Glyphs: Momentum

 

Major Mage Glyphs

Arcane Explosion Increases the radius of your Arcane Explosion by 5 yards.
Arcane Power Increases the duration and cooldown of Arcane Power by 100%.
Armors Reduces the cast time of your Frost Armor, Mage Armor, and Molten Armor spells by 1.5 sec, and increases the defensive effect of each Armor by an additional 10%.
Blink Increases the distance you travel with the Blink spell by 8 yards.
Combustion Increases the direct damage, the duration of the damage over time effect and the cooldown of Combustion by 100%.
Cone of Cold Increases the damage done by Cone of Cold by 200%.
Counterspell Your Counterspell can now be cast while casting or channeling other spells, but its cooldown is increased by 4 sec.
Deep Freeze Your Deep Freeze spell is no longer on the global cooldown, but its duration is reduced by 1 sec.
Evocation Your Evocation ability also causes you to regain 60% of your health over its duration. With the Invocation talent, you instead gain 10% of your health upon completing an Evocation. With the Rune of Power talent, you gain 1% of your health per second while standing in your own Rune of Power.
Frost Nova Reduces the cooldown of Frost Nova by 5 sec.
Frostfire Bolt Reduces the cast time of Frostfire Bolt by 0.5 sec.
Ice Block When Ice Block terminates, it triggers an instant free Frost Nova and makes you immune to all spells for 3 sec.
Icy Veins Your Icy Veins causes your Frostbolt, Frostfire Bolt, Ice Lance, and your Water Elemental's Waterbolt spells to split into 3 smaller bolts that each do 40% damage, instead of increasing spell casting speed.
Inferno Blast Your Inferno Blast spell spreads Pyroblast, Ignite, and Combustion to 1 additional target.
Mana Gem Your Conjure Mana Gem spell now creates a Brilliant Mana Gem, which holds up to 10 charges.
Polymorph Your Polymorph spell also removes all damage over time effects from the target.
Rapid Displacement Blink now has 2 charges, gaining a charge every 15 sec, but no longer frees the caster from stuns and bonds.
Remove Curse Increases the damage you deal by 15% for 10 sec after you successfully remove a curse.
Slow Your Arcane Blast spell applies the Slow spell to any target it damages if no target is currently affected by your Slow.
Spellsteal Spellsteal now also heals you for 5% of your maximum health when it successfully steals a spell.
Splitting Ice Your Ice Lance and Icicles now hit 1 additional target for 50% damage.
Water Elemental Increases the health of your Water Elemental by 40%, and allows it to cast while moving. When in Assist mode and in combat, commanding your Water Elemental to Follow will cause it to stay near you and autocast Waterbolt when your target is in range.

 

Minor Mage Glyphs

Arcane Language
Your Arcane Brilliance spell allows you to comprehend your allies' racial languages.
Condensation
Increases the size of your Water Elemental by 40%.
Conjure Familiar
Teaches you the ability Conjure Familiar. Conjures a familiar stone, containing either an Arcane, Fiery, or Icy Familiar.
Crittermorph
When cast on critters, your Polymorph spells now last 24 hrs and can be cast on multiple targets.
Discreet Magic
Your Nether Tempest, Living Bomb, Frost Bomb, Arcane Barrage, and Inferno Blast no longer affect targets more than 5 yds away from their primary target.
Evaporation
Reduces the size of your Water Elemental by 40%.
Illusion
Teaches you the ability Illusion. Transforms the Mage to look like someone else for 2 min.
Loose Mana
Your Mana Gem now restores mana over 6 sec, rather than instantly.
Mirror Image
Your Mirror Images cast Arcane Blast or Fireball instead of Frostbolt depending on your primary talent tree.
Momentum
Your Blink spell teleports you in the direction you are moving instead of the direction you are facing.
Rapid Teleportation
After casting a Mage Teleport spell, or entering a Mage Portal, your movement speed is increased by 70% for 60 sec.
Bear Cub
Your Polymorph spell polymorphs the target into a polar bear cub instead.
Monkey
Your Polymorph spell polymorphs the target into a monkey instead.
Penguin
Your Polymorph spell polymorphs the target into a penguin instead.
Porcupine
Your Polymorph spell polymorphs the target into a porcupine instead.
Unbound Elemental
Your Water Elemental is replaced by an Unbound Water Elemental.